Abstract: Humanoid roller-skating is difficult because the robot must coordinate whole-body balance, rolling contacts, and velocity-dependent posture regulation. This paper presents an adversarial motion prior based reinforcement learning framework for two humanoid roller-skating gaits: Pump Glide skating and Push Glide skating. The two gait datasets are collected independently through motion capture and retargeted to the humanoid robot separately. The retargeted data are then smoothed and resampled into reference motion states for AMP training. The two gaits are learned by independent AMP training pipelines with separate reference datasets, separate policies, and independent reward architectures. Simulation experiments are designed to evaluate gait quality, velocity tracking, turning, and gait-specific reward ablations.
This research was supported by STI 2030-Major Projects grant number 2021ZD0201402, Beijing Natural Science Foundation (L243004), National Innovation and Entrepreneurship Training Program for College Students (No. 95), Tsinghua University Undergraduate Academic Research Promotion Program, and Spark Program ("Science and Technology Innovation, Spark the Prairie Fire" Tsinghua University Student Innovation Talent Training Program).
We thank Booster Robotics for providing the robot platform, experimental environment, and technical support. We thank SongRui Huang, Zhihan Li, Yiyi Zheng, Yihui Zhang and Lushu Yang for assistance in data collection and experiments.
@misc{cheng2026learning,
title = {Learning Roller-Skating Motions of Humanoid Robots Based on Adversarial Motion Priors},
author = {Cheng, Yunkang and Wu, Yutong and Li, Menghan and Zhou, Shihe and Zhao, Mingguo},
year = {2026},
}